Initial Design of the Telazue Level
Below are the early stages of the game. Originally the character was Unity 3D own third person controller.
This was used to get a feel of what the game environment looks like in third person view. Other early designs such as the map and GUI text are shown below.
Figure 1: Screenshot of the third person character in the environment.
Figure 2: The game at night with the Portal.
Figure 3: The initial Game Main Menu.
Figure 4: Experiment with Particles.