3D Computer Graphics 2nd Year Project

Project Investigation Potions

Game Object: Potions Project

In second year, we had the opportunity to create various products by doing mini projects. The projects gave me a better feel in what areas I was interested in. The first project was the choice of creating a game object, or create a piece of media from the title “ Its Magic” or a game environment.

I decided to create a game object for this project. However before i started, a mind map was created. This is because there is alot of interesting objects that are used in games depending on the type of game. So I have decided to create various potions for this project.

So what are Potions really?

“Potions: They have been around in RPG and ORMG games and magic games like harry potter and fairy tails. But firstly what are they. A potion is a dose of liquid medicine; it was original used in Greek times as medicine. However over the years it has been though of magical or even poisonous, even believed that witches supposed use them for magic. This idea later on has been used in computer games because it is imaginative and supposes to give a different feel”.

After researching I then decided to create some sketches of the potions and then did an illustration of them in photoshop illustrator to get a idea of shapes and colours.


Figure 1: Potion Sketches


Figure 2: Sketches of Potions in Illustrator

After sketching I then went onto maya and start design prototype and various shapes. The reason for creating prototypes is to get an idea of what my potion bottles will look like. Below is one of the tests of my potion products.


Figure 3: Potion Prototypes

After doing a presentation, i realised that the potions have to be placed or stacked somewhere rather then just existing in a space. So I decided to put the potions in a shelf. So I went and designed a shelf to put the potions in.

shot of potionMedium shot of libuary shelf of potionsClose up of two potions

Figure 4: Potions on a Shelf

After designing it, i realised it is not interesting just having them on the shelf. So i designed to add an object and try to change the appearance to my image. So i decided to create sword to put in the shelf.


Figure 5: Sword sketches and drawings


Figure 6: Rendered Images of Sword

After designing the sword, the shelf and potions were improved by changing the appearance. There you have it, a scene of my potions on the shelf. The next improvement is discover how to put liquid into my potion containers!


Cape hanging from a hanger Animation

For my second year I had to do 3 mini projects. Today I will be talking about one of them. The project is to make an object that fits with another object. I decided to do an animated Cape that hangs from the coat rack. After that I did some research into what a NCloth is and how to go about doing it. I went onto Youtube and watched a tutorial video.On the video it shows you how to create a simple cloth. You basically go to ndyamics selecting the object, then you click on nCloth. After that your object behaves like a cloth and can be affected by wind and forces.


Figure 1: Ncloth experiment

For one of my experiments I tested the collision between a cloth and the object. I designed a quick cylinder and

turned it into a passive collider so when the cloth plane hits the cylinder instead of going through it just hands over it. After that i modelling the cape using polygon cylinders and extrude it out.